@startuml
sprite $eject [48x48/16] {
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000000000000000000000000000000000000000000000000
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}


!define FA5_EJECT(_alias) ENTITY(rectangle,black,eject,_alias,FA5 EJECT)
!define FA5_EJECT(_alias, _label) ENTITY(rectangle,black,eject,_label, _alias,FA5 EJECT)
!define FA5_EJECT(_alias, _label, _shape) ENTITY(_shape,black,eject,_label, _alias,FA5 EJECT)
!define FA5_EJECT(_alias, _label, _shape, _color) ENTITY(_shape,_color,eject,_label, _alias,FA5 EJECT)
skinparam folderBackgroundColor<<FA5 EJECT>> White
@enduml